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> TinyBuild, the developer behind games like Punch Club, Party Hard and SpeedRunners, say that game code marketplace G2A sold $450,000 worth of their products, many of them fraudulently acquired. The ensuing chargebacks put them in hot water with their payment provider and ultimately cost them thousands in lost revenue. Making things even more uncomfortable for them, this all occurred during a window of time that TinyBuild was attempting to formalize a relationship with G2A in order to allow them to sell authentic game keys.
> "Websites like G2A are facilitating a fraud-fueled economy where key resellers are being hit with tons of stolen credit card transactions," Alex Nichiporchik wrote on the official TinyBuild blog. "These websites are now growing rapidly due to low pricing of game keys."
> But the cost of dealing with third-party game code resellers can be significant for game developers and publishers. In today’s post Nichiporchik explains how TinyBuild established a small online store to sell their game codes directly to fans. He claims that fraudsters purchased thousands of codes through the portal, and began selling them on G2A.
>"The shop collapsed when we started to get hit by chargebacks," Nichiporchik said, referring to the process by which credit card processors wipe away fraudulent transactions made with stolen credit cards. "I’d start seeing thousands of transactions, and our payment provider would shut us down within days. Moments later you’d see G2A being populated by cheap keys of games we had just sold on our shop."
Daily reminder: do not buy games from key sites since they hurt the developer. If you want more great games then buy from legitimate retailers!