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Threads added between 2013/02/13 and 2013/02/20

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Most viewed threads in this category

154 more posts in this thread. [Missing image file: mobalist.jpg]
What is the appeal if mobas/arts/assfaggots and why did LoL become more popular than WoW out of the blue? I never saw it coming.
470 more posts in this thread. [Missing image file: Metal__Jay5204.jpg]

Spartan Ops

77 more posts in this thread. [Missing image file: dat snip.png]
- Requiem is destroyed - Covenant returns to the position as primary antagonist - Dr. Halsey will be the main villain in Halo 5 ...works for me, nice going 343. Your next game is already set up to be better than your last one, not that that's a hard feat to achieve.
49 more posts in this thread. [Missing image file: Aliens4.jpg]
Why does this look like a fucking first gen Xbox game and why does it run so fucking badly? I have an i7 and a 650ti and it gives me like 20fps at 2640x1440, I have to run it at 1920x1080 to get above 30FPS and even then there are random frame rate drops for no reason. Was this game coded by 12 year olds? Disappointment of the year, I wish I pirated
448 more posts in this thread. [Missing image file: 1360882264929.jpg]
You have 5 seconds to justify buying a 4 hour game >mfw it's diablo 3 all over again
105 more posts in this thread. [Missing image file: intro_000.png]
UFO: Enemy Unknown. I'm playing through the game. Geoscape in screenshots, Tactical in videos. Previous threads: http://archive.foolz.us/v/thread/176297124/ http://archive.foolz.us/v/thread/176750413/ Time to kick Xeno ass.
284 more posts in this thread. [Missing image file: even his fans have turned against him.jpg]
I don't think he has long left in the YouTube game.
204 more posts in this thread. [Missing image file: doom.jpg]
http://forums.bethsoft.com/topic/1444845-doom-4-steam-hub/page__p__22275027#entry22275027 > Steam group and forum discussion for DOOM 4 up >101% chance it's going to be announced this year >101% chance it's going to be the true successor to DOOM 2 as Carmack promised >101% chance it's being developed for Windows first > mfw Renaissance of the first-person shooter and the God of FPSes, John Carmack, is bringing it ARE YOU READY FOR THE REBIRTH OF THE FIRST-PERSON SHOOTER ?
137 more posts in this thread. [Missing image file: 1358664372176.gif]
http://www.forbes.com/sites/insertcoin/2012/01/26/xbox-720-rumors-six-times-as-powerful-will-restrict-play-of-used-games/ “Our sources have confirmed that mass production of the system’s GPU will indeed begin by the end of 2012 but will not, however, be based on AMD’s 7000 series Southern Islands GPU. Instead, the processor will be derived from the 6000 series, which was introduced last year. More specifically, it will be akin to the Radeon HD 6670, which offers support for DirectX11, multidisplay output, 3D and 1080p HD output.” let's get this shit started >6670
115 more posts in this thread. [Missing image file: 1361202536305.gif]
You know what time it is
46 more posts in this thread. [Missing image file: thx_4_da_free_shit_male_pigs.jpg]
Day 249 She says it's coming this month. I hope you're all ready to do some FACT CHECKING!!!
29 more posts in this thread. [Missing image file: c489e4f3-noscale.jpg]
Why haven't you pre-ordered this?
58 more posts in this thread. [Missing image file: 1339205591828.png]
>/v/ complains about games being short >forget that every Half Life game, a series a majority of /v/ dawns as one of the greatest series, was less than 10 hours Normally I would ignore the trolls, but I think there are seriously people here who act like all short games are bad.
182 more posts in this thread. [Missing image file: 9QXK1.jpg]
Someone posted this in yesterdays alt-art thread and mentioned how they thought it would make a great game. It actually got me thinking about what a far-future Legend of Zelda game would be like. >open chest >da da da daaaaaaaaa >You got an Enchanted Torch - it's not actually magic, but the power stones inside are! Instead of the Spiritual Stones, Link has to gather a battery, a thumb drive, and an iPhone. The princess is actually just recordings of an ancient vlog by some chick named Zelda. What else would be in a game like this? Let's design it together.

What the fuck?

111 more posts in this thread. [Missing image file: wat.png]
Why is a Capcom game so cheap to buy?
231 more posts in this thread. [Missing image file: 7.jpg]
New footage from cancelled Aliens: Crucible by Obsidian. https://www.youtube.com/watch?v=BdVedBa0-mk How does it feel that this was trashed in favour of Colonial Marines?
22 more posts in this thread. [Missing image file: 1359755363230.gif]
3 more posts in this thread. [Missing image file: lunar knights (3).jpg]
I got a problem, Aaron is dead and i need him to activate a lever but ... I dont know how to revive him !! please help !!!!! D:
172 more posts in this thread. [Missing image file: DaS2.jpg]
Daily Reminder that DaS2 is in capable hands. http://www.neogaf.com/forum/showthread.php?t=505206 >4Gamer: >Miyazaki-san said that he’s leaving the overall concept up to you. Can you talk about the overall direction of the game? >Shibuya: >Dark Souls is a title that already has a very large fan base, so first and foremost, I think it’s important to make sure we don’t let those players down. As such, we don’t plan on changing the framework for Dark Souls II. On the contrary, we are focusing on really highlighting the best parts of the previous game and going in that direction. The concept is to give the game a major upgrade while leaving the good parts of Dark Souls as-is. >4Gamer: >Is there anything you are you focusing on in particular. >Shibuya: >It’s really hard for me to put it into words, but one aspect is the visual scene and atmosphere of each location. I really want to give those things more depth. Above all, what I want to do most is to incorporate a lot of “ideas that utilize the player’s attentiveness.” >4Gamer: >What are some examples of that? >Shibuya: >For example, if the player sees blood flowing towards them, they’ll think “what is this blood?” “Where is it coming from?” Situations like that. I want to create more situations that bring about doubt in the player—make them think “why?”—or give them a sense of foreboding death wherever they go. I want to focus on creating really elaborate environments that may look like nothing special at first, but may contain paths for players who are look closely enough.
2 more posts in this thread. [Missing image file: 1358663602183.jpg]

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