VALVE SUED AGAIN OVER RIGHTS TO RESELL YOUR GAMES
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About time they picked up this shit again.
It's time someone did something about them going pretty much against the EU court ruling on digital sales.
Unfortunately valve has more support than microsoft and sony thanks to the massive viral marketing they do and their sales, it probably won't back down now but if this keeps up and EU countries actually call them out on them pretty much acting illegaly in the EU it will have to change, either that or stop distributing in europe, wich I'm fine with, gone a distributor another one will take its place, wich will be forced to uphold the law.
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Guys. Guys guys guys... ok look, I'm gonna give you guys in here who are budding game designers a fucking top when it comes to making a fighting game. Whatever you do, do not add the following features to your game.
-stage hazards of any kind
-camera angles/movement that isn't strictly sidescrolling
-varied terrain/large arenas with interactive environments
Man. This group in my game design class claims to be making some odd kind of fighting game, and guess what? Camera and movement are like a fucking action game like ninja gaiden or some shit. And the stages have varied terrain and hazards. One of the stage concepts they showed in class for the playable demo, was get this, the inside of an office building, and you could go up and down stairwells and fight on them. Fighting, on fucking STAIRS. Just, why? Why do that? What does that even add to core gameplay?
Don't make the mistakes they are making, you want to make a game in this genre? Follow the formulas set by games like SF2, Guilty Gear, Marvel vs Capcom, Virtua Fighter, and Tekken. Don't rock the boat. Just don't, ok?