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Why do some types lack moves they can effectively use? The phys/special split did wonders, but consider:
>physical ice types like the swinub line
>physical water types -- I refuse to use them ingame because I need a surfer
I mean, christ. Aqua tail is weaker and less accurate than even surf.
>the entire dark type, phys or special
This is also strictly in-game speaking, but I can't stand physical electric or fire types, mainly because their strongest attacks will do a shit-ton of recoil damage.
Why no 120 bp ghost, dark, bug, or psychic attacks? Excluding the legendarys' signatures that I may be forgetting.
X/Y needs to add a lot of moves. There are so many above average special fire type moves. Spread the wealth!