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/vp/ Pokémon

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Anonymous 2012-10-03 12:09:02 No.10158274

[Missing image file: Cosmic_Power.jpg]

Cosmic-type Pokemon:
>Cleffa/Clefairy/Clefable
>Lunatone/Solrock (Rock/Cosmic)
>Baltoy/Claydol (Ground/Cosmic)
>Jirachi (Steel/Cosmic)
>Deoxys
>Elgyem/Beheeyem

The families of Starmie, Mew, Unown, Metagross, Cresselia, and Sigilyph could all be argued for as well.

Cosmic-type moves:
>Gravity
>Cosmic Power
>Lunar Dance
>Meteor Mash
>Comet Punch
>Swift
>Extrasensory
>...and maybe a few more Psychic moves to boot

As for strengths, weaknesses and resistances, having it be resistant or immune to Fighting would both make logical sense AND help keep those Hi-Jump-Kicking fuckers in check. Maybe it could be good against Dragon as well.

All in favour?


>>
Anonymous 2012-10-03 12:17:11 No.10158291
Better than fucking Sound type.

>>
Anonymous 2012-10-03 12:19:25 No.10158297
>it could be good against Dragon as well.

True, it would be like Ice. Both killed the dinosaurs.

But how would the other weaknesses and resistances work?
Ghost, for example? Considering that dead go to "heaven" or "cosmos". Who is the weak here?

>>
Anonymous 2012-10-03 12:21:59 No.10158303
Fat-type Pokémon:
>yo mama

>>
Anonymous 2012-10-03 12:22:53 No.10158305
Cosmic defeats Dark because stars shine in the black darkness of the universe

>>
Anonymous 2012-10-03 12:29:09 No.10158313
>>10158297
It would also probably resist "terrestrial" types like Grass and Ground.

Not sure about Ghost, but how about having it weak to Psychic? It's hard to justify logically, but Psychic has been getting shat on enough as of late.

>>
Anonymous 2012-10-03 12:35:01 No.10158324
Weak against steel/electric/rock.
Strong against sound type because in space no one can hear you scream.

>>
Anonymous 2012-10-03 12:39:22 No.10158337

[Missing image file: 2001baby.jpg]
>It would also probably resist "terrestrial" types like Grass and Ground.

I'm ok with these, but I think Grass is already too shitty.

>weak to Psychic? It's hard to justify logically
This is good too. And no so hard to justify.
Human intellect has been able to discover and travel through the cosmos. Also, we can consider things like Astrology and the Zodiac as having the mind controlling the universe.

Same with Steel, since spaceships are the main transport in the cosmos.

>>
Anonymous 2012-10-03 12:54:20 No.10158369
>>10158337
Good thinking.

>>
Anonymous 2012-10-03 13:04:18 No.10158390

[Missing image file: cosmic.png]
legit?

>>
Anonymous 2012-10-03 13:05:57 No.10158393
Gen VI one new type
Light Type

>>
Anonymous 2012-10-03 13:08:11 No.10158400
This is the ONLY "custom" typing I like.

Yes, ONLY. Because there are already-existing moves to support it and it could make some already-existing Pokemon that much interesting. Magic Guard, Cosmic-type Clefairy? Now THAT sounds awesome.

As long as this typing doesn't end up as a Psychic clone.

>>
Anonymous 2012-10-03 13:09:23 No.10158404
>Gen III remakes announced in February
>The games utilize the new sixth-gen engine, but will be released prior to the "new" Gen VI games
>Masuda alludes to an "out-of-this world" surprise for players who become Hoenn's Champion
>Remakes are released
>Several Pokemon are changed to Cosmic-type, but hardly enough to warrant the creation of a new element
>After beating the Elite Four, your character receives a letter
>"Dear [NAME], we are writing to request your assistance in an undertaking of galactic proportions. Should you choose to accept, visit us for the details. Signed, MOSSDEEP SPACE CENTER"
>Several new species of Pokemon have been discovered on the moon
>You're asked to catch specimens of each for scientific examination
>25 brand-new Cosmic-type Pokemon, along with previously-known ones like Cleafairy and Lunatone
>Catching all of them allows the player to encounter either Jirachi or Deoxys, depending on the verion being played

>>
Anonymous 2012-10-03 13:09:34 No.10158405
The problem with Cosmic is what colour would represent it.
We already used different kinds of purple, black and blue

>>
Anonymous 2012-10-03 13:09:34 No.10158406
>>10158390
Don't make it weak to Stealth Rock. Resistance to Rock and we got a deal.

>>
Anonymous 2012-10-03 13:11:06 No.10158411
>>10158390
4 SEs and 4 weaknesses sounds good
Especially the Dragon and Dark SEs.

>>
Anonymous 2012-10-03 13:12:33 No.10158415
>>10158390
Getting there, but it should be immune or resistant to Fighting. I'm not sure about it being weak to Rock, as it occurs naturally in space.

>>
Anonymous 2012-10-03 13:13:09 No.10158418
>>10158405
Something similar to Dragon-type (how it has Red+Blue).

Blue+Silver?

>>
Anonymous 2012-10-03 13:19:38 No.10158435

[Missing image file: cosmic.png]
fixed the rock thing.

I'm not sure what else to change.
This type balances Psychic and Dragon, that looks like its main purpose.

>>
Anonymous 2012-10-03 13:20:49 No.10158437

[Missing image file: 1296374080585.jpg]
I like it.

>>
Anonymous 2012-10-03 13:21:03 No.10158439
>>10158435
I still say it should take half damage from Fighting. Otherwise, it looks good.

>>
Anonymous 2012-10-03 13:23:12 No.10158445
>>10158435
Looking good. It adds a brand new type to the game, it respects the existing type relationships, doesn't saddle weak types with more weaknesses, creates another type immune to EQ, and checks Dragons.

The question now is this: What does this type specialize in? Things like Fire and Electric types are often fast special attackers. Water types are often bulky and slow. Grass types are focused on status effects.

What is Cosmic's role?

>>
Anonymous 2012-10-03 13:24:37 No.10158449
>>10158439
No, now you're going overboard. Fighting type is already perfectly balanced.

>>
Anonymous 2012-10-03 13:28:39 No.10158463
Cosmic type sound like a very strong type but with a terrible accuracy.

>>
Anonymous 2012-10-03 13:28:43 No.10158465
>>10158435
Make it weak to poison. Poison sucks.

>>
Anonymous 2012-10-03 13:30:24 No.10158471
>>10158449
I'd beg to differ. Every special sweeper and its mother knows Focus Blast or HP Fighting for a reason. Besides, having Cosmic resist Fighting would make more sense than Dark.

>>
Anonymous 2012-10-03 13:31:11 No.10158474
>>10158445

Support and slow special sweepers.

>>
Anonymous 2012-10-03 13:32:52 No.10158477
>>10158445
Similar to Psychic, but maybe a little bulkier. Note the Pokemon OP listed.

>>
Anonymous 2012-10-03 13:32:59 No.10158478

[Missing image file: 1313717329729.jpg]
>Gen VI creates Cosmic type
>Hoenn remakes happen in gen VI
>you can travel in the Mossdeep City spaceship and visit an area with Cosmic type pokémon

>>
Anonymous 2012-10-03 13:33:15 No.10158480
>>10158471
No one cares what you think. Fighting type is perfectly balanced.

5 SEs.
Weak to two very common types.
Three types resist them.
One type is completely immune to them.
They have really poor special defense.

It doesn't matter if everyone and their mother packs Focus Miss. The type is very easily checked.

>>
Anonymous 2012-10-03 13:33:23 No.10158481
I like Sound type better.

>>
Anonymous 2012-10-03 13:33:34 No.10158483
>>10158478
*Cough*
>>10158404

>>
Anonymous 2012-10-03 13:34:45 No.10158488
>>10158480
You forgot one last thing: Slow.
Fighting types have one of the lowest base speed averages in the series. IIRC only rock, ground, and steel types are slower.

>>
Anonymous 2012-10-03 13:34:59 No.10158489

[Missing image file: 134876974181.png]
>>10158483
I'm a slowpoke

>>
Anonymous 2012-10-03 13:35:26 No.10158491
>>10158481
Sound-type is a less dynamic concept and doesn't work as well as cosmic. It's also more difficult to slot into the type chart without creating issues.

>>
Anonymous 2012-10-03 13:37:57 No.10158499
>>10158480
>No one cares what you think.
Yet your opinions are fact?
>Weak to two very common types.
Psychic hasn't been good since Gen I, and Flying is rarely seen due to Stealth Rock. Hi Jump Kick and the likes of Terrakion are shitting up the metagame nearly as badly as weather.

>>
Anonymous 2012-10-03 13:41:34 No.10158507
>>10158499
>using the metagame as an argument
Yeah, no.

You have to take into account the ENTIRE GAME not just an extremely niche, extremely regulated form of play.

And I like how you think Psychic has to be Gen 1-dominating to check fighting types. Cute.

>>
Anonymous 2012-10-03 13:41:51 No.10158508

[Missing image file: Team-Galactic-pokemon-102(...).jpg]
So, in the Sinnoh remakes Team Galactic will use mainly Cosmic type pokémon?
I'm ok with that. They relate to the universe and shit

>>
Anonymous 2012-10-03 13:43:00 No.10158512
>>10158499
How is it an opinion? He just copy and pasted shit from Bulbapedia, and it's pretty obvious that GF went out of their way to balance them.

>>
Anonymous 2012-10-03 13:45:21 No.10158516

[Missing image file: Cos.png]
>>10158507
I took the liberty of fixing the chart a little.

>>
Anonymous 2012-10-03 13:45:53 No.10158518
>>10158512
Like Steel resisting 12 types but conveniently being weak to 3 extremely powerful and common ones.

>>
Anonymous 2012-10-03 13:46:48 No.10158521
>>10158516
Use the old one. Don't take advice from people with stupid ideas. We already agreed the other one was best.

>>
Anonymous 2012-10-03 13:49:51 No.10158522
>>10158512
Hardly. Grass is dogshit, Ice has less resistances than better offensive types like Ground and Fighting, and Steel outclasses Poison as both a defensive and offensive type. Type effectiveness is based partially on balance, but largely on logic, e.g. "Water puts out Fire".

>>
Anonymous 2012-10-03 13:50:06 No.10158523
>>10158521
I'm the guy who did the firt 2 charts but I didn't make this third version.

And Dark should be "not very effective" against Cosmic, because Cosmic bodies move freely in the dark and represent everything that is not "darkness" in the universe, >>10158305

>>
Anonymous 2012-10-03 13:50:50 No.10158524
>>10158521
The only change made was wiping a little shit off of Dark and putting it on Fighting, AKA th Dragon-type of Gen V.

>>
Anonymous 2012-10-03 13:50:54 No.10158525
I think it should have 3 SEs and 3 Weaknesses.

SE: Dragon, Ground, Flying
Weak: Steel, Psychic, Electric

This okay with everyone?

>>
Anonymous 2012-10-03 13:51:33 No.10158529
cosmic, I like this..... Also psychics being underpowered? Bitch please. Yes they have a lot of weaknesses but goddamn they can get over powered. Am I the only one who remembers the nightmare that was s/r Tate and Liza?

>>
Anonymous 2012-10-03 13:52:08 No.10158531
>>10158524
Remove it, it's a bad decision. The moron anon saying Fighting-type is overpowered is using a fucking legendary as his premise.

That's like saying Grass and Psychic types should be nerfed because Celebi is good. I mean, really? That's dumb even for Athena.

>>
Anonymous 2012-10-03 13:53:51 No.10158535
>>10158522
Ehh, that's a really weak follow up.

>>
Anonymous 2012-10-03 13:56:39 No.10158544
>>10158531
Now you're just being retarded. The point is, Fighting moves tend to be absurdly strong, and nobody uses most of the types that resist it. Poison is balls because everyone can learn Toxic, all but the best Flying-types have been forgotten due to Stealth Rock, and nearly all the good Bug-types are half Steel.

>>
Anonymous 2012-10-03 13:57:25 No.10158546
>>10158535
How so?

>>
Anonymous 2012-10-03 14:00:21 No.10158553
>>10158544
None of what you said matters because you're arguing from the perspective of a metagame fanatic.

I'm arguing from a overall view of the game, factoring on how common psychic and flying types are, how common their moves are among other types, fighting's helplessness against ghosts, and their low special defense and speed.

The only way anyone can come to the conclusion that Fighting-types are broken is by fixating on a tiny subsection of play.

>>
Anonymous 2012-10-03 14:02:09 No.10158558
I think Beheeyem and Elgyem should be Cosmic/Psychic. Deoxis too (because his signature attack Psycho Boost is Psychic type).

>>
Anonymous 2012-10-03 14:03:51 No.10158562
>>10158553
Normal and Water are the best types because they're the most common, right?

If you seriously think the entire type chart is perfectly balanced, you need to gt your head out of GF's ass. It's possible for them to fuck up too, believe it or not.

>>
Anonymous 2012-10-03 14:10:54 No.10158579
OP here. I certainly wouldn't be against Cosmic being resistant to Fighting, but can we shut the fuck up about it?

Come to think of it, Cosmic-type would suit that asteroid/comet Pokemon /vp/ made a while back.

>>
Anonymous 2012-10-03 14:17:47 No.10158592

[Missing image file: cosmicrotom.jpg]
let's post cosmic type fakemon

>>
Anonymous 2012-10-03 14:21:37 No.10158604
>>10158592
I can't seem to find any.

>>
Anonymous 2012-10-03 14:22:17 No.10158606
Would Rayquaza be cosmic? His description speaks of flying around in the ozone.

>>
Anonymous 2012-10-03 14:25:19 No.10158614

[Missing image file: aPUBOmnwPZH0.jpg]
>Google "Cosmic Pokemon"
>Wonder why the West hasn't yet fallen

>>10158606
I'd equate the ozone layer more with Flying. Cosmic seems to be reserved for Pokemon of extraterrestrial origins. It could work, though.

>>
Anonymous 2012-10-03 14:32:05 No.10158628

[Missing image file: cosmic dogs.png]
ALL MY WANT

>>
Anonymous 2012-10-03 14:36:35 No.10158642
>>10158614
Was this made by a 4-years old?

>>
Anonymous 2012-10-03 14:37:10 No.10158644
>>10158628
>FUCK YOU, MY TAIL IS THE MOON

>>
Anonymous 2012-10-03 14:40:37 No.10158654
>>10158628
I like it

>>
Anonymous 2012-10-03 15:32:14 No.10158785
>>10158405
We don't have a ??? type anymore, we could use that color and it also gives us a palette for Arceus' cosmic forme.







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